It's time for a Mystical Music Movie Marathon!
The first one by Die Antwoord I swear is on everyone and their respective grandmothers' blogs... so the justification for me is quite selfish as I post it on mine as to attain massive street cred and acknowledge that this shit is going to be 'UGE! If it isn't already... wait, yup it is.
Hot Chip - I Feel Better
Hot Chip | MySpace Music Videos
Friday, March 26, 2010
Friday, March 19, 2010
Impression: Video Game

Title: Splinter Cell: Conviction (Demo)
System: Xbox 360, PS3, PC
Release: Retail - 4/13/2010
So the new Splinter Cell Demo came out this week. Being an off and on SC fan I thought I should at least take advantage of one of the aspects I love Xbox Live for (DEMOS!!). After trying the demo which was about 10 mins worth of playtime, I am kind of on the fence about whether or not I should be excited about it's approaching release.
The first half demonstrates the dynamic interrogation feature of SCC, which essentially means elbowing victims into toilets to get the answers you need from them all the while images of the dispensed information flashes on the wall in a very stylish film grainy way.
The second half was set up to demonstrate the combat portion of the title. I say combat and not stealth as I feel it was too easy to engage in combat and forgo being sneaky. Even the sneaky kills seemed rather gun centric. Not very SC to me as far as I'm concerned.
There are still stealth kills were you end some fools with your mits, and are rewarded with more complex take downs involving the marking of several targets and killing multiple baddies in one fell slow-motion-bad-ass-Matrix-derived swoop. Awesome? Yes. Still too action oriented for what is supposed to be a stealth game.
The art direction was probably the most redeeming factor of the whole experience. Minimalist HUDs, mission objective words projected on the wall, all of the context sensitive actions with their appropriate labels, stellar font, and a great color scheme (gray, red, black, white). The character models were very detailed as were their surrounding environments. It was pretty I must say.
All in all I would like to just see the final product as there really wasn't much to go by in this demo. Some good single player features however, it would be nice too see what the multiplayer features entail as that could really determine a definite purchase for me i.e. BRING BACK MERCS VERSUS SPIES!!!
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