Sunday, July 12, 2009

I Find A Funny

I was just talking about FPS mechanics and their unrealistic nature. Such as the way the guns are held in relation to the camera's viewpoint. This mildly supplements that notion.

Interface With Life

So I had forgotten that my phone, a Sony Ericson 580i, had a pedometer function. So being intrigued to know how much exertion occurs on any given day I turned it on at the beginning of the week to track my steps. I ride my bike to work everyday, walk around alot at work, and frequently pace about when I am deep in thought. The results were not that surprising, but impressive if I do say so myself. Yesterday I had to work and help my friend move and my final count was almost 9 miles.

The most awesome part however was the little app contained within that graphs your results during the week, tracks burned calories, but best of all it gives you achievements (akin to those of the Xbox 360 persuasion) for reaching certain goals. Such as I received a Gold "Vagabond" award for taking over 5000 steps in one day. This actually made me more excited to try and earn the others.

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So I came to a realization about how awesome augmented reality games are. Instead of virtual reality or full immersion, I believe the next step in gaming is to bring the game to our realm. Like in place of us interfacing with the games; controlling what is going on in someone else's world, the games interface with our life In places that are more familiar to us. Fight aliens in our backyard, play football in the street with the pros, stuff like that. Like interacting with hallucinations only a computer is keeping score.

Here are some that I found that further this notion that augmented reality is the next step:





this ones kind of cheesy




Thursday, July 9, 2009

The Greastest Mech Game News In Fucking Forever

So as you may or may not know I am obsessed with giant robot anything, Especially Battletech. So it is of no surprise that I am pleased as punch to hear about a new Mechwarrior game. Not Mechassault (fart). MECHWARRIOR! Apparently they are starting the series over again and just straight up calling it Mechwarrior. Holy Shit! There are too many things to say about this fantastical news, plus I may need a nap, thus the trailer will do the talking.

Wednesday, July 8, 2009

I've Officially Resigned As A Software Pirate...

...because of this video.

Didn't Think I Would Ever Say This But...

...Red Steel 2 looks positively tight. Seeing as the first one was an awesome concept executed poorly, the second installment doesn't have far to go in terms of being a decent game. Wii Motion Plus? The style?! Samurai Western shit?!! Oh my! Perhaps this will be what The Conduit should have been... an amazing game. If you don't like the way any of this looks, frankly, you are a bitch.









Friday, July 3, 2009

Nippon n' Burnout

So I read an article earlier on Kotaku (I think) that explained how SUDA51 of Grasshopper Manufacture fame's favorite game is Burnout Paradise. Being a fan Of SUDA and his exploits (not a rabid fan mind you) I felt inspired to play Freeburn as I hadn't done so yet. It was enjoyable to say the least. Essentially there are challenges to which everyone must meet, like jump 6 ramps in a given area, in order to gain points or achievements or something. Most people were unwilling to co-operate or were just plain unaware that we were doing something other than crashing into each other. However, the longer I played the more eager to work together people in the room became. So I scoped out their gamercards as any self-respecting inquisitive would do and surprisingly enough the majority of them were native to Japan. What makes this game so appealing to Japanese folks yet undeniably popular games like Halo 3 amount to shit in Japan? You'd think that Burnout is too American; muscle cars, vroom vroom, explosions, Guns n' Roses on the soundtrack... apparently not.

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